A passionate, detail-oriented and zealous team with more than 8 years of experience working for developers from all over the world. We work closely with our clients to ensure the highest quality.
Striving for life-like details, we create realistic 3D props and environments of all kind, high-res and low-res modelling based on concept art or blueprints and optimising assets for game engines.
We’re specialising on photo realistic PBR texturing and creating procedural materials. Using Substance Designer pipeline we create incredibly realistic materials and textures rich in details.
A complete tailor-made level design outsourcing during the entire development cycle. Environment, missions, creating new ideas and concepts.